Monthly Archives: July 2012

“Moonwatch” – Sixth Adventure night (Day 6, part 3 of 3).

Faldorn, Lester, and Jaques are especially eager to get moving.  The Heroes request six Dwarves of Ironhaul’s company; the three Scouts who escorted them here, two Dungeon Delvers, and a Dwarven Defender.  These soldiers will travel to the secret entrance … Continue reading

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“Moonwatch” – Sixth Adventure night (Day 6, part 2 of 3).

Captain Ironhaul introduces himself as commander of “elements of the 7th and 9th Deep Ore Regiments, from Khör”, and admits that he may have as many questions of his guests as they certainly have of him. He and his men … Continue reading

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“Moonwatch” – Sixth Adventure night (Day 6, part 1 of 3).

The wilds of northeastern Corinthia loom broad and open before the Heroes.  It is 4pm on Day Six, they are four hours out from Meadowshade, they have two new party members, and the rolling, untamed grasslands and forests invite all … Continue reading

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“Moonwatch” – Fifth Adventure night (Day 5, part 5 of 5).

Their first destination, on slinking back into Meadowshade, is the temple district.  Genive, Wobberts, and Jaques are careful to avoid notice by the town guards so recently their ouster.  The Heroes possess three Scrolls of True Resurrection.  One was a … Continue reading

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“Moonwatch” – Fifth Adventure night (Day 5, part 4 of 5).

Kartug Igmutin and Lester are both dead.  Lester’s hawk familiar, Percy, is still alive.  The bird perches defensively on his master’s smoldering corpse, eyes on his Lester’s allies to see what they intend to do. Genive revives Wobberts with a … Continue reading

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“Moonwatch” – Fifth Adventure night (Day 5, part 3 of 5).

The combat that follows is a howl of disarray, good luck, terribly bad luck, and misfortune. As Lester and Kartug position themselves to face potential attackers, Genive activates her Ring of Invisibility and slips away to the periphery of the … Continue reading

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“Moonwatch” – Fifth Adventure night (Day 5, part 2 of 5).

Seeing grave danger, the Heroes slow to a halt. Before them, arranged in a loose semi-circle, are five unique individuals.  Their only common thread is arm-bands, bearing the sigil of the ST. GEORGE’S ARMY.  The St. George’s Army is a … Continue reading

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