Monthly Archives: March 2013

CaSE #17 : Starting Equipment.

As the players round out their characters, there will be the question of what weapons, armor, and equipment they will start with.  This is an issue both for parties starting at Level 1, and for one-off or advanced short-duration adventures … Continue reading

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New Campaign – L5R – “20 Goblin Winter”

C.H. has started a Legend of the Five Rings (L5R) Role-Playing Game campaign, on Friday nights at E.G.’s house when A.T.’s game will not be run.  He will Game-Master (GM) the “20 Goblin Winter” campaign module.  C.H. believes it will … Continue reading

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CaSE #16 : Allowed and Disallowed Books.

Following on the heels of Alignment- and Class-Restrictions comes the decision regarding which sourcebooks to allow and which to disallow for players to use in selecting Classes, Prestige Classes, Feats, Weapons, Spells, and other details. “Sourcebooks” may include : Official … Continue reading

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Sidebar – game options.

An update on the RPG situation as it relates to d20horizons… A.T.’s campaign, which has been related through Dr. Grant’s journal entries, is experiencing delays due to work- and personal-commitments of its D-M.  A.T. is writing and planning for the … Continue reading

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CaSE #15 : The Paladin.

The Paladin is a Class that deserves its own special discussion in the CaSE series, as we continue to look at the starting conditions of your campaign. To the casual observer, the Paladin may appear no different a character than … Continue reading

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CaSE #14 : Class Restrictions.

You’re at the outset of your campaign, establishing starting conditions for your players – Attributes, Starting Level, Alignment Restrictions.  You know what guidelines you need to have in place for your campaign.  Your story’s success is paramount.  Having addressed Alignments, … Continue reading

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CaSE #13 : Alignment Restrictions.

Character alignments are a tricky topic.  Some players don’t understand the philosophy of certain alignments and role-play their characters in random fashion or by personal interpretations of an alignment’s ethos.  Other players understand their character’s alignment all too well and … Continue reading

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