Cards (17 of 25) – “Disabled !″

It doesn’t mean Unable.

How did someone earn one ?  The usual method was to fall victim to poisoning, a spell, or particularly nasty supernatural abilities.  Venoms and creatures’ innate poisons dealt us a fair share of attribute damage, as did Undead.  Our DM didn’t target attributes with spells very often.  Or, at least, not as often as I did in my own campaign.

How frequently were they awarded ?  Not often, simply because our characters’ attributes were so high that it took a lot of effort on our enemies’ part to drive any one attribute below 5.  There was at least one card awarded for this ‘accomplishment’.

Any up-side to the situation ?  I had fun looking up the equivalent creatures to a player’s current attribute score (Player’s Handbook, pages 8-10).  “Sorry, dude, with your Strength dropped to 6 by that Large Scorpion venom, you’re now as strong as a hawk, a cockatrice, or a pixie.  But you’re nowhere near as adorable as a pixie.”

 

The “Cards” series of posts recalls the special “trophy” business-cards awarded to players during E.G.’s original D&D v.3.5 game several years ago.  This is a weekly post.

 

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About d20horizons

D&D player.
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