Crown of the Dead [D&D v.3.5] – The afterlife of Raygar Brightblade

The first thing Paladin Raygar Brightblade notices is that he can see again. The second thing is that he is no longer injured and blinded in some dark, dank, goblin-stinking ruined tower in the middle of some Heironeous-forsaken wilderness.

Raygar sits up, quite surprised by these developments. He was sure that just moments ago (perhaps minutes or hours ago?) he and that terribly unskilled Rogue were fighting the good fight against goblins. Then there was darkness, then pain, then…here.

“Here” is, in fact, some sort of waiting room. Raygar is seated in a comfortable cushioned armchair, with a collection of religious texts arranged on a low table in front of him. The room has grey-white walls, a dark slate floor, no windows, glowing magic lights along the wall, a well-stocked bar on one side, and a desk-counter at the far wall. Brightblade is not in his armor or usual clothes; instead, he wears a well-tailored tunic and pants, shiny leather boots, and surcoat bearing the symbol of his deity.

Behind the desk-counter is a tall Human in the clerical robes of Heironeous. The man leaves his post and comes over to the new arrival, addressing him formally as ‘Paladin Brightblade’. He asks if Brightblade might like a drink. Raygar, mildly confused and equally suspicious, declines. The cleric is fine with that – he waves away the woman attending the bar. Brightblade hadn’t noticed her, as he generally has little regard for the gender – but in this case, Raygar at least appreciates her silence and obedience.

The man in the robes informs Brightblade that he was slain in combat and has come here, to the In-Between. As a loyal servant and Paladin warrior, the attendant explains that Raygar has been recognized for eternal reward by Heironeous himself. The nature of the reward is Paladin Brightblade’s to decide.

The tall man leads Raygar across the room to two doors set in the far wall, doors which Raygar also hadn’t noticed. One white door is marked with a symbol of crossed-swords; the second identical door, with a symbol of a flower.

The attendant explains that Heironeous knows Brightblade’s heart yearns for combat, triumph, and glory – and so the Paladin is granted a choice. Raygar may choose the crossed-swords door, and spend eternity in the Infernal Battlefield of Acheron. There, clad by Heironeous in the finest armor and equipped with the best weapons, the Paladin may carry his deity’s standard into countless glorious battles.

Or, Raygar may choose the other door, and lay down the burdens of spiritual and martial conflict for a peaceful eternity wandering the Blessed Fields of Elysium.

Raygar Brightblade grins. Not a difficult choice. Already he can hear the crash and din of battle behind his chosen door. His spirit shows no hesitation.



About d20horizons

D&D player.
This entry was posted in Crown of the Dead. Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s