Monthly Archives: November 2013

E.G.’s [D&D v.3.5] – Session 14

It is about 1am on Day Five.  The party has just defended their cave camp against a Grimlock incursion on two fronts.  Some assailants came from the underground Grimlock city; others attacked from outside. Aside from gems, two magic wands … Continue reading

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E.G.’s [D&D v.3.5] – Session 13

The sun rises on Day Three of the party’s trek into the mountains.  Elroy Wick spent the night tending to Eberk’s wounds (Heal = 23 vs. DC = 15) to help his Dwarf friend regain more health.  They and Goa … Continue reading

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Cards (21 of 25) – “The Slurpee Cup″

Probably banned in New York City : How did someone earn one ?  There was really only one player who was going to ever get this card, and that player was A.B.  Around the time of Star Wars Episode III, … Continue reading

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E.G.’s [D&D v.3.5] – Session 12

The party has arrived in the settlement of Gold Mountain.  At first glance, Gold Mountain is a stout, pleasant village of rough-cut timber buildings and low stone walls.  But for its simplistic appearance, the group knows that a vast and … Continue reading

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Cards (20 of 25) – “Uncanny Marksman″

“Oswald was a fag.” How did someone earn one ?  Either you were a crack shot with a bow/crossbow/sling and rife with good dice rolls…or you were one of the (uncanny) X-Men.  I would guess the former more than the … Continue reading

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E.G.’s [D&D v.3.5] – Session 11

The following description of the night’s events was obtained before Session 12‘s adventure, with additional notes from G.R.  Once again, K.R. was not present at the game to create the week’s narrative.   After their inconclusive encounter with Chief Samuel, … Continue reading

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E.G.’s [D&D v.3.5] – DM decision regarding XP…

To quote E.G. directly : “I’m going to start granting bonus experience for characters that are behind the leaders. It’s a really simple system: if you’re not the same level as the current top level character(s) your XP gains are … Continue reading

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